#include "StdAfx.h"
#include "EventObject.h"
EventObject::EventObject( void )
{
	this->leftBound = 0;
	this->rightBound = 0;
	this->topBound = 0;
	this->bottomBound = 0;
	this->pixelNumber = 0;

	this->x = 0;
	this->y = 0;
	this->z = 0;

	this->centerX = 0;
	this->centerY = 0;

	this->panAngle = 0;
	this->dis = 0;

	for (int j=0;j<480;j++)
	{
		for (int i=0;i<640;i++)
		{
			this->markedImage[j][i] = 0;
		}
	}
	
}

EventObject::~EventObject( void )
{

}
